Job Details

Gameplay Software Engineer II

  2025-09-02     Service Global     Burlingame,CA  
Description:

Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM/ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.

Job Title: Gameplay Software Engineer II
Location: US - CA - Burlingame

Gameplay Software Engineer(s)- Games Responsibilities

  • Create sample TypeScript code to demonstrate NPC behaviors in Horizon Worlds • Create both simple and complex examples that can be used both for creator samples and for AI training.
  • BS in Computer Science/Engineering or equivalent industry experience.
  • 3-5 years game development experience.
  • Proficiency in TypeScript.
  • Ability to work independently with minimal outside supervision.
  • Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
  • A habit of writing super-clean, encaspsulated, testable, and well documented code.
  • Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Preferred Qualifications
  • Working knowledge of 3D math.
  • Experience with version control and build systems.
Preferred Qualifications
  • Working knowledge of 3D math.
  • Experience with version control and build systems.
  • Gameplay Software Engineer (TypeScript)
Responsibilities
  • Create sample TypeScript code to demonstrate NPC behaviors in Horizon Worlds
  • Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements
  • BS in Computer Science/Engineering or equivalent industry experience.
  • 3-5 years game development experience.
  • Proficiency in TypeScript
  • Ability to work independently with minimal outside supervision.
  • Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
  • A habit of writing super-clean, encapsulated, testable, and well documented code.
  • Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.


Mandatory Skills

BS in Computer Science/Engineering or equivalent industry experience. 3-5 years game development experience.


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