Director, Workforce Engagement (Labor Relations)
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Director, Workforce Engagement (Labor Relations)
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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Director, Workforce Engagement (Labor Relations)
Electronic Arts
Redwood City
At Electronic Arts, we believe that to accomplish our vision of inspiring the world to play, we must first inspire those who choose to work for and with us to do their best work. As the Director, Workforce Engagement (North America), you will report to the Global Head of Workforce Engagement and work closely with our partners throughout the company to develop strategies and lead initiatives that promote positive employee experiences that are both compliant with local labor requirements and organizationally relevant across North America.
The Workforce Engagement team strives to ensure that we are equipped with the knowledge, tools and support systems necessary to maintain healthy, productive relationships with our diverse, creative workforce. In partnership with other members of People Experience (HR) and legal, we work to ensure our policies and practices take the full worker experience into account and mechanisms are in place to meaningfully monitor and respond to shifts in sentiment related to their experience. This is a hybrid role requiring three days a week in office, and is based in one of the following locations: Redwood City, Los Angeles - Dey Rey, Austin, or Orlando. Some travel required.
Responsibilities
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic ArtsWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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